This game was created for the 125th Mini game Jam with the theme "Signal" and with the limitation  "Everything is tied to the rhythm" (I've updated the game to fix a memory leak issue, but I believe the original can be played by pressing download?)

You play as a courageous red blood cell with the mission to get to the brain!! Yet I guess the human you're in is pretty sick or something cause there's a whole bunch of evil monster bacteria things out to get you!! :OOO

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PUPUMPv02.zip 12 MB
PUPUMP.zip 12 MB

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(+1)

Interesting concept! It takes some time to get used to it and after some time you sometimes confuse the two phase to your death, but overall the invincible phase helps a lot destroying the most annoying enemies. You need to avoid getting stuck between bullets during the slow down phase, esp. at the bottom of the screen!

I died a lot during the last phase, esp. at the end trying to kill more enemies during the invincible phase only to mess up and die by accidentally moving while vulnerable.

In the end I decided to just keep a clear lane and dodge the remaining aimed bullets by moving vertically. This way I could dodge them all, whether in vulnerable or invincible phase and didn’t have to worry about it anymore. So the fact that you don’t have to kill all enemies makes a big different on how you progress.

When green bullets appeared, I feared they would be unphased, but they still move during the invincible phase. If they moved during the vulnerable phase only, we’d have a hardcore game based on duality, maybe harder than Ikaruga!

very nice! you know a submission is good when you really want more of the game